Sword of Heroes

Successor to Miekka, and precursor to Sword & Glory, and my first Unity project. A simple sword fighting game with rock-paper-scissors mechanics.

The game was made by a team of six people. My contribution to the project was game design, programming, 3d modelling and animation.

Play the game at Kongregate

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Guiding Light

My entry for Global Game Jam 2011. You are a light from a star, guiding travelers to their destination. (In the updated version you are trying to rekindle burned out stars.)

The team had three members. My contribution to the project included design and programming.

Global Game Jam page

Play an updated version at Kongregate

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